Pricing
Pay for what you used. Down to the millisecond.
Compute is billed in milliseconds of completed work — one ms equals one millisecond of GPU time on a calibrated mid-range device (the M-series benchmark). You only pay for chunks that returned a verified result. Failed chunks, timeouts, canary chunks, and redundant re-runs cost you nothing. Researchers run free.
Researchers · free
Free, no cap, for researchers.
Anyone with a verifiable institutional affiliation — university, public lab, K-12 school, registered research org — runs free. No monthly cap; the only ask is that you don't be silly with it. Class projects, replication studies, exploratory grad work all qualify.
Cap noneVerification EDU email + handshake
Sponsor pool
Sites earn credits; you spend them.
Embed the worker tag on your own site and every completed millisecond of visitor compute lands in your account. Spend it on your own jobs, or push it into the researcher pool. 1 GPU-ms in, 1 GPU-ms out — no transfer fee, no cut.
Earn rate 1 GPU-ms / device-msTransfer fee 0
Pay as you go
Billed per millisecond. Completion only.
For commercial workloads, compute is metered at the millisecond and billed only when the chunk returns a result that passes verification. Failed, retried, and canary chunks are absorbed by the network. Indicative rate works out to about $0.04 per GPU-hour.
Indicative $0.04 / GPU-hourGranularity per ms
Enterprise · private pool
Private coordinator for sensitive workloads.
For teams that need an isolated worker fleet, a dedicated coordinator, regional data residency, or contractual guarantees we don't offer on the public pool — talk to us about a private deployment. Same API, same kernels.
Pricing by contractSLA available